Double Weapon: Ellder wields a double-ended glaive.Death of a Thousand Cuts: The giant Troll and Demon bosses have so much health that it takes quite a while to bring them down.One badass (plus accompanying Cannon Fodder) versus dozens of Mooks. Most enemies are fairly stupid but one thing they gleefuly do is gang up on you, averting Mook Chivalry. Combat Pragmatist: All 3 heroes (and some bosses) can Kick to momentarily stun enemies and force them back a bit, useful for interrupting attacks, setting up your own, or keeping some distance between if your weapon is long-ranged.
Aldon faces an Elite Halberdier from his own people, while Ellder faces a possessed Wood-Elf Royal Guard. Brainwashed and Crazy: Ellder and Aldon, in their respective journeys, must face possessed Elites from that region's warriors as their first major fight.He pulls a sword and starts swiping if you get too close to him. Bow and Sword, in Accord: Ellder's first boss is a possessed Wood Elf Elite Ranger, who rapidly fires arrows while moving back.Boss Rush: Gladiator mode pits the player against bosses and elite units (who typically take at least one life to take down in Story mode) with only one life (but refilling health between fights).Why? Because he wanted to find one to kill.
Blood Knight: Toldor's final boss is a Giant Troll.Blade on a Stick: Halberdiers, with their Halberds, can deal hefty damage from a long distance, but they are slow.He fights by raining fireballs from the sky and hurling them at one's face. Black Magic: The sorcerer Ellder fights at the end of his Episode successfully summons a tremendous Demon.Once he has the Orc at swordpoint, the three finally meet and explain their situations to each other before teaming up. Big Damn Heroes: Aldon jumps out and blocks Toldor's surprise attack on Ellder.BFS: Toldor's weapon is the slow, but long and powerful, "longsword".